HomeMinecraft 1.2 3 Server
10/24/2017

Minecraft 1.2 3 Server

Minecraft 1.2 3 Server Average ratng: 4,5/5 6577reviews

Minecraft 1.2 3 Server' title='Minecraft 1.2 3 Server' />Minecraft servers top list, join our topsite and advertise your server on Minecraft category for free to get more players. Hit Splat Damage Indicators v. RPG UI and Damage Amount Mod Minecraft Mods Mapping and Modding Java Edition Minecraft Forum. This is a little mod I made for myself back in 1. I quickly rewrote it for 1. I think others would appreciate it too. It was originally thrown together as a fancy debugging tool, but it gives the game a bit of a. I thought I would release it. When anything living takes damage, the damage they took will bounce off their head, with a cool little effect. Now shows the Mob portrait preview with current health when you mouse over mobs Every registered Mob typemod mobs too can have this preview adjusted using config files, so full compatibility is easy. U7A9vyTtCO8/hqdefault.jpg' alt='Minecraft 1.2 3 Server' title='Minecraft 1.2 3 Server' />This is a little mod I made for myself back in 1. I quickly rewrote it for 1. I think others would appreciate it too. Have a mob displaying incorrectly Press period and click the Advanced button and descriptions for the adjustments are listed. Do not like the new skin Open up the repositioning GUI and turn it offPeriod keyFullstop is default, rebind it in Controls. Here is some screenshots of the repositioning GUI Installation Pickup Forge. You can Find it here. Watch the installation video below if you need help installing. Then Place the Damage. Find the best Minecraft PE servers with our multiplayer server list. Our MCPE Server list contains all the best Minecraft Pocket Edition servers around. Minecraft 1.2 3 Server' title='Minecraft 1.2 3 Server' />Indicators zip in the mods folder. Installation Video by o. SPARKSo. Old Versions Change Log 3. Fixed Online Compatibility. Fixed servers from crashing if put in mods server side. Xv. 2. 9. 2. 4 Fixed configuration issues when changing minecraft versions. Added experimental target locking. Starcraft Map Hack here. Disabled by default, it may be buggy so you must manually enable in the configuration. Fixed a texture stretching issue with health bars of skins. Fix for the advanced gui when hitting the save button. Fixes various config related issues. Delete your Damage Indicators config if you continue to have issues. Fixed smp related issues with capes. Fixed a Entity. Player casting error that caused minecraft to crash. Fixed the updater to still download the donators list if they have disabled update checking. Moved the cape location to a standard location so image loading failures should not happen anymore. Added an error handler to deal with the rare instance of a corrupted main config, automatically resetting it to default. Game may still crash, but defaults will be restored on the next start. Fixes a critical smp crash. Fixed an issue with capes sometimes not loading for other donators when in smp. Made the particle effect much more subtle. Reimplimented High Compatibility Rendering, to hopefully fix optifine issues. Added an alternate render method, which may fix render conflicts with other mods. Fix for language related issues. Fixed donator capes not loading properly. Out of beta now. The last of the bugs with menus and other various issues and crashes should now be fixed. Refresh button added to the skins menu to make it easier to skin. Fixed an issue that caused duplicate entries to appear in the skin menu. Automatically defaults the skin to a valid skin location if the one in the config is incorrect. Fixed the default skin location to be an actual skin location. Fixed the advanced gui so it now should be working correctly again. Fixed the repositioning gui fully and returned all the previous functions. Fixed the crash when typing help, and fixed a bug with direload not working in single player. BETA Started adding in a lang file so the mod can be fully translated, more keys coming in future versions. Reloading skins now also reloads the skin. Fixed the mcmod. info file, so now version checking should be accurate. BETA Many many bug fixes. A few features not done yet, but should be disabled for now. Unskinned version has been removed. A skinned version imitating its plain appearance may returnif someone in the community puts one together. Tight up some loose ends on some remaining bugs and oddities with 1. BETA First 1. 7. This is a preview, I know there are lots of bugs, but it should be functional. Final update for 1. Added a configuration option to disable shadowing for optifine compatibility. Added a configuration option to disable critical hits. Added an experimental hook to catch arrow criticals, may or may not work. Fixed a bug with frames with trusses mod, and with the transparent block passthrough for mouseovers Mouseovers now behave as expected, and will still give mouseovers if you have your crosshairs between the frame and on a mob, but will not induce lag. Critical hits will now pop off an additional text indicator. Add colors should now be fixed, and shadow color should nowrender properly on popoffs. LAN tested and should be working as intended now. Fixed an issue that could of caused popoffs to spam indefinitely. Fixed a bug that could cause over flow errors from opengl to flood the console. Started implementing lan support, although may still be a little buggy. Fixed an issue with buggy drivers that caused this mod to be unusable. Added a bugfix for mods that use entities that extend a living entity, but never actually register the entity, leading to a null pointer. Fixed a rendering glitch with some mods due to a workaround to prevent name tags from rendering. Added a different workaround that should universally disable nameplates but still allows all calls to execute. The old mob rendering can be enforced by enabling the alternate rendering method option. Added 2 new configuration options Alternate Render Method This uses an alternate hook to render damage indicators, in case you have an incompatible mod installed. High Compatibility Mod This will perform additional resets to ensure higher compatibility with mods with leaking set attributes. This will, however, decrease performance, so use it only if you have problems. Both of these options can be found in the Repositioning gui as well, so you do not even need to modify the config manually. All of the guis have been tweaked to fix a few lingering bugs from minecraft changes. When in any of the guis, the mob or player displayed will follow your cursor around the screen. Mouse overs in the advanced gui now work off of real time, and will not fail to fade in and out if you have a high framerate anymore. Advanced Configurations cleaned up and now no longer exist inside its own folder. Entities are now sorted and categorized by the mod they belong to. Added Configuration corruption detection and recreation to help prevent crashes related to data corruption. Instead of creashing, you now will get a warning in the log, and the configuration is recreatedand consequently, reset unless it had been successfully read since the last time minecraft started. Because of the massive changes and improvements, old entity specific configurations will be lost. Fix for flicker when portrait vanishes. Changed the portrait to hide based on a realtime clock, and not based on frame count. Let The Dead Sleep Cafferty Patrick. This will make the time the portrait vanishes consistent regardless of fps settings. Added config option to hide Boss Health. Fix for occational console spam on servers. Fix for error on first time late entity registration. Code cleanup and some performance tweaks. Compatibility fixes with other gui mods. Fixed a console spamming problem when on a server. Fixed a missing entity texture spamming issue on clients. Finished fixing a bug rendering particles on the wrong player. Included a local copy of the cape so download failures are no longer an issue. Fixed cape not downloading if you have update alerts turned off. Cape downloading will attempt 3 times before giving up to help prevent the cape being white. Fixed particles rendering on the player instead of the actual donator they are looking at. Minecraft Servers Minecraft Server List. C Programs Asked In Tcs Interview. Welcome to the Best Minecraft server list On this website you can find the most popularĀ  Minecraft Servers to play via our server list. 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